#include <socket_mmi.h>
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| | eSocket_UI () |
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| void | setInit (int slot) |
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| void | setReset (int slot) |
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| int | startMMI (int slot) |
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| int | stopMMI (int slot) |
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| int | answerMenu (int slot, int answer) |
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| int | answerEnq (int slot, char *val) |
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| int | cancelEnq (int slot) |
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| int | getState (int slot) |
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| int | getMMIState (int slot) |
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| const char * | getName (int) const |
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| int | getState (int slot) |
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| void | setState (int slot, int state) |
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| std::string | getAppName (int slot) |
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| void | setAppName (int slot, const char *name) |
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| int | availableMMI (int slot) |
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| PyObject * | getMMIScreen (int slot) |
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| int | processMMIData (int slot, const unsigned char *tag, const void *data, int len) |
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| int | mmiScreenClose (int slot, int timeout) |
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| int | mmiScreenEnq (int slot, int blind, int answerLen, char *text) |
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| int | mmiScreenBegin (int slot, int listmenu) |
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| int | mmiScreenAddText (int slot, int type, char *value) |
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| int | mmiScreenFinish (int slot) |
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| void | mmiSessionDestroyed (int slot) |
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◆ eSocket_UI()
| eSocket_UI::eSocket_UI |
( |
| ) |
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◆ answerEnq()
| int eSocket_UI::answerEnq |
( |
int |
slot, |
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char * |
val |
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) |
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virtual |
◆ answerMenu()
| int eSocket_UI::answerMenu |
( |
int |
slot, |
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int |
answer |
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) |
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virtual |
◆ cancelEnq()
| int eSocket_UI::cancelEnq |
( |
int |
slot | ) |
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virtual |
◆ getInstance()
◆ getMMIState()
| int eSocket_UI::getMMIState |
( |
int |
slot | ) |
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virtual |
◆ getName()
| const char* eSocket_UI::getName |
( |
int |
| ) |
const |
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inline |
◆ getState()
| int eSocket_UI::getState |
( |
int |
slot | ) |
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◆ setInit()
| void eSocket_UI::setInit |
( |
int |
slot | ) |
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virtual |
◆ setReset()
| void eSocket_UI::setReset |
( |
int |
slot | ) |
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virtual |
◆ startMMI()
| int eSocket_UI::startMMI |
( |
int |
slot | ) |
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virtual |
◆ stopMMI()
| int eSocket_UI::stopMMI |
( |
int |
slot | ) |
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virtual |
◆ socketStateChanged
| PSignal1<void,int> eSocket_UI::socketStateChanged |
The documentation for this class was generated from the following files: