#include <gpixmap.h>
|
| union { |
| struct { |
| unsigned char b |
| |
| unsigned char g |
| |
| unsigned char r |
| |
| unsigned char a |
| |
| } | |
| |
| uint32_t value |
| |
| }; | |
| |
◆ gRGB() [1/5]
| gRGB::gRGB |
( |
int |
r, |
|
|
int |
g, |
|
|
int |
b, |
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|
int |
a = 0 |
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) |
| |
|
inline |
◆ gRGB() [2/5]
| gRGB::gRGB |
( |
uint32_t |
val | ) |
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|
inline |
◆ gRGB() [3/5]
| gRGB::gRGB |
( |
const gRGB & |
other | ) |
|
|
inline |
◆ gRGB() [4/5]
| gRGB::gRGB |
( |
const char * |
colorstring | ) |
|
|
inline |
◆ gRGB() [5/5]
◆ alpha_blend()
| void gRGB::alpha_blend |
( |
const gRGB |
other | ) |
|
|
inline |
◆ argb()
| uint32_t gRGB::argb |
( |
| ) |
const |
|
inline |
◆ operator const std::string()
| gRGB::operator const std::string |
( |
| ) |
const |
|
inline |
◆ operator!=()
| bool gRGB::operator!= |
( |
const gRGB & |
c | ) |
const |
|
inline |
◆ operator<()
| bool gRGB::operator< |
( |
const gRGB & |
c | ) |
const |
|
inline |
◆ operator=()
| void gRGB::operator= |
( |
uint32_t |
val | ) |
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|
inline |
◆ operator==()
| bool gRGB::operator== |
( |
const gRGB & |
c | ) |
const |
|
inline |
◆ set()
| void gRGB::set |
( |
uint32_t |
val | ) |
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|
inline |
◆ value
The documentation for this struct was generated from the following file: