#include <gpixmap.h>
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union { |
struct { |
unsigned char b |
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unsigned char g |
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unsigned char r |
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unsigned char a |
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} | |
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uint32_t value |
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}; | |
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◆ gRGB() [1/5]
gRGB::gRGB |
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int |
r, |
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int |
g, |
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int |
b, |
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int |
a = 0 |
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) |
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inline |
◆ gRGB() [2/5]
gRGB::gRGB |
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uint32_t |
val | ) |
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inline |
◆ gRGB() [3/5]
gRGB::gRGB |
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const gRGB & |
other | ) |
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inline |
◆ gRGB() [4/5]
gRGB::gRGB |
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const char * |
colorstring | ) |
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inline |
◆ gRGB() [5/5]
◆ alpha_blend()
void gRGB::alpha_blend |
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const gRGB |
other | ) |
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inline |
◆ argb()
uint32_t gRGB::argb |
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const |
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inline |
◆ operator const std::string()
gRGB::operator const std::string |
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const |
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inline |
◆ operator!=()
bool gRGB::operator!= |
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const gRGB & |
c | ) |
const |
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inline |
◆ operator<()
bool gRGB::operator< |
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const gRGB & |
c | ) |
const |
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inline |
◆ operator=()
void gRGB::operator= |
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uint32_t |
val | ) |
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inline |
◆ operator==()
bool gRGB::operator== |
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const gRGB & |
c | ) |
const |
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inline |
◆ set()
void gRGB::set |
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uint32_t |
val | ) |
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inline |
◆ value
The documentation for this struct was generated from the following file: