1 #ifndef __serversocket_h
2 #define __serversocket_h
8 void notifier(
int handle);
10 std::string strRemoteHost;
14 int bind(
int sockfd,
struct sockaddr *addr, socklen_t addrlen);
15 int listen(
int sockfd,
int backlog);
16 int accept(
int sockfd,
struct sockaddr *addr, socklen_t *addrlen);
25 int Port() {
return m_port; }
Definition: serversocket.h:7
int Port()
Definition: serversocket.h:25
int bind(int sockfd, struct sockaddr *addr, socklen_t addrlen)
Definition: serversocket.cpp:109
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen)
Definition: serversocket.cpp:131
std::string RemoteHost()
Definition: serversocket.h:24
virtual void newConnection(int socket)=0
bool ok()
Definition: serversocket.cpp:5
eServerSocket(int port, eMainloop *ml)
Definition: serversocket.cpp:33
int listen(int sockfd, int backlog)
Definition: serversocket.cpp:120
virtual ~eServerSocket()
Definition: serversocket.cpp:102
int socket(int domain, int type, int protocol)
Definition: libopen.c:165
port
Definition: CCcamInfo.py:253